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Gamabilis is an independent French studio specialized in impactful video game design and development thanks to a unique method focused on entertainment, scientific expertise and impact analysis. Alongside Vincent Pequignot, CEO and Founder, and Marianne Tostivint, Game Director and Associate, the team has been proposing since 2016, a new generation of video games as tools for behavioral change for individuals and groups. At the origin of games such as Roots of Tomorrow, Challenger Deep or SummerTime, Gamabilis offers a catalog of 12 games around societal problematics such as the environment (ecological transition, consumption), diversity and inclusion, health (food, prevention), and...
Gaming,nutrition,game for change,alimentation,games for change,serious games,jeux vidéo,jeu vidéo,jeux à impact,agroécologie,environnement,and gamification
Gamabilis operates in the Computer games industry.
Gamabilis's revenue is 11m - 100m
Gamabilis has 11 - 50 employees.
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