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The UBC Esports Association was first established in November 2, 2010 as the UBC StarCraft Club. James Choi, Carman Lam, Michael Medley, and Sean Oh reconstituted the club as UBCEA in July 4, 2012 to include more game titles. We are centralized around the Vancouver campus of the University of British Columbia, but our membership and events are open to anyone, not just UBC students. Our purpose is to establish a community of people in the Greater Vancouver area who enjoy gaming, by facilitating improved interaction and communication of players both offline and online. We host various events including fan...
Ubc esports association operates in the Computer games industry.
Ubc esports association's revenue is 11m - 100m
Ubc esports association has 11 - 50 employees.
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